OFFICIAL


Dog Club Rules
As it is written, so shall be it hooped.





O'FISH FLIP 2 FLIP RULES
Plus relevant variations


    REQUIRED:
A Coin type sitch object with two sides.

PREFERED:
O'Fish Dog Club Flip 2 Flip coin.



Barring that, a Wonderball coin!



Barring that, a Kyogre or Groudon Pokemon coin.



Barring that, Bats the Quarter.



Barring that, another hooped looking coin.




Barring that, some other ghetto coin. Barring that, some bullshog sitch.

Alternatively, if visibility is a concern or the sitch calls for it, dogs may settle a flip 2 flip by the flip of a donk.





STANDARD 1v1 FLIP 2 FLIP

One sitch flips, the other sitch calls teh. The sitch who ledged it then flips a second time, assigning each side when necessary, (ie, heads im ledge, tails its bones). Whatever the second flip hoops thats the sitch.





CLASSIC CAR SITCH FLIP 2 FLIP

Each NON-DRIVER flips once and then groups up with other heads or other tails sitches. After each NON-DRIVER has flipped, the DRIVERS hoop a standard 1v1 FLIP 2 FLIP to see which driver gets which “group” of sitches.

NO BONES VARIANT:

If one sitch vehicle cannot hold the maximum number of possible sitches or some other redon sitch is going down, NO BONES is a variant where if an unlegit group size would be formed, instead it isnt and the rest of the non drivers fill up where legitimate.

3 or 4 GROUPS/VEHICLES VARIANT:

If a shogload of sitches are hoofing, you can hoop up each sitch flipping twice, for possible heads / heads, tails / tails, heads / tails, tails / heads. If 3 possible groups, count tails / heads and heads / tails as the same sitch.



2 TEAMS FLIP 2 FLIP

Eligible sitches flip until one group fills up, or goes to half the size of the total sitches, the remaining sitches are assigned to the unfilled group.

MULTIPLE TEAMS FLIP 2 FLIP:

If 3 or 4 teams use the double flip method. As soon as a group fills up, flips that would assign a sitch to the full group are reflipped. Flip until each “team” is filled but one.



ODD SITCH AUS GROUP FLIP 2 FLIP

Every sitch in contention flips until there is either 1 heads and all tails, or all heads and 1 tails. If 1 heads, that sitch gets first pick / the ledge / the hoop / dibs da foost / ect. If 1 tails, that sitch gets last pick / riding beaxog / the bones / NF. If Multiple sitches flip heads, each heads sitch flips again. Any sitch who flips tails is fed aus the tiebreak, if all the heads hoopers flip tails its a wash and everyone still unassigned flips. Repeat until each sitch is assigned.